^ "Grand Ages: Medieval for PC Reviews"."New Grand Ages Coming to PC In 2015, World Map Spans More Than 30 Million Square Kilometers". It is focused on politics, conquests and government in the time of Augustus. The Reign of Augustus is a mix of previous releases with a city builder mode (as in Imperivm Civitas games) and a conquest mode (as in Imperivm RTC games, like Imperivm III: Great Battles of Rome). It is sold worldwide online and sold in retail stores only in Italy and Spain. Often, campaign maps will feature barbarian villages or war camps, which can be subjugated for additional resources or razed for money and slaves.Īn expansion pack titled Grand Ages: Rome - The Reign of Augustus (known as Imperivm Online in Spain and Italy) was released on Novemin Spain, Decemin Italy and in January 2010 worldwide. Battles usually occur on a small scale with a basic experience and morale system. Missions will often focus on military skirmishes, allowing the player to recruit, train and command groups of units such as hastati, triarii, and auxilia. When players fail to satisfy the needs of their citizens, crime and disease may spread and homes may be deserted, which may lead to a chain reaction in the shortage of goods and services. The player may construct significant monuments for large or global bonuses, such as the Colosseum, Circus Maximus, and Pantheon. Building benefits work on a radius system, with buildings providing their bonuses or needing other materials within a certain distance. Players must keep the citizens content through satisfactory levels of food, religion, and entertainment. To gain more resources, players may opt to build communities around the map, engage in trade, or purchase estates, which remain with the character for the duration of the campaign. Resources are based on a "flow" economy, in which the player does not actually accumulate a stockpile of resources, but rather develops the infrastructure to construct and maintain buildings.
Emphasis is placed on efficiency and employment, ensuring that all buildings are staffed by the appropriate worker class. A colony includes various food production buildings, such as wheat and pig farms, bakeries and butchers material production buildings such as lumber camps and brick works religious temples and various types of housing for different citizen classes ( Plebs, Patricians, and Equites). Each mission involves building a Roman colony in various locations around the Roman Republic, with certain requirements and bonus objectives to successfully complete the mission. The focus of the game is on macromanagement. They then choose which family to associate their character with, selecting between the Flavii, Valerii, Julii, Aemilii, or Lucii, each with unique traits that benefit the player in military, civic or economic ways. Starting out, players create a character, choosing their name, gender and portrait. At one point the player must choose between siding with Julius Caesar or Pompey Magnus, with missions playing out to wiping out the Optimates or building armies against the Populares. Certain historical events are portrayed, such as slave uprising led by Spartacus and the crossing of the Rubicon.
The player undertakes missions for his/her family, establishing a reputation as a statesman and leader as well as working under historical figures like Marcus Tullius Cicero, Mark Antony, Pompey Magnus, and Marcus Crassus. The single player campaign takes place during the final years of the Roman Republic during the time of the First Triumvirate.